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A list of everything posted at Thinking & Making.

72 questions to ask on your first day

Mon, Apr 7 in Design Thinking, Working better

Starting in a new position, it's important to understand the cultural ins and outs, biases and beliefs of your new organization.

A common language for interaction design

A common language for interaction design

Wed, May 28 in Information Architecture, Interaction Design, Working better

A common language for interaction design would improve the clarity and speed at which we communicate design.

A new design

A new design

Tue, Mar 18 in Featured Projects, General, Visual design

Just launched a new design. I'm proud. Not because it's the greatest design ever, but because it really matches who I am with what I need.

A sample 'Only' statement for the I.A. Institute

A sample 'Only' statement for the I.A. Institute

Thu, Jun 12 in Design Thinking, Experience, Information Architecture, Metrics & Validation

A look at how to put an Only statement together, as well as how it works using the I.A. Institute as an example.

Agile + User Experience = Parallel work streams

Mon, Apr 7 in Business of Design, Working better

In an agile process with a rolling series of sprints, UX requires two, parallel work streams, clear expectations, and constant status reports.

Agile + UX = idealized vs. current state

Tue, Apr 8 in Business of Design, Information Architecture, Working better

Agile's focus on small iteration needs a team that can build the now, remember the future, and recognize the gap between the two.

Agile + UX: six strategies for more agile user experience

Wed, May 7 in Information Architecture, Interaction Design, Working better

Six ways to be more agile and better integrate user experience and information architecture into agile development teams.

Assessing your team's UX skills

Mon, Dec 17 in Business of Design

Jared Spool writes a brilliant article over at UIE: "Assessing your team's UX skills".

Changing the Channel (interview with Livia Labate and Austin Govella)

Sat, Sep 15 in Business of Design

Christina Wodtke interviewed myself and Livia Labate about how information architects can better interface with the business. The interview is up at Boxes and Arrows.

David Armano interviews Bruce Nussbaum

Mon, Jun 2 in Design Thinking, Experience

David Armano of Crtical Mass catches Business Week's Bruce Nussbaum for a great interview about design and innovation.

Defining the user’s mental model: three factors that drive experience

Defining the user’s mental model: three factors that drive experience

Wed, Feb 23 in Experience

Before a user will participate in an event, three factors guide their participation: goals, actions, and expectations.

Design research reaps $1.6M in organizational change

Fri, Jun 20 in Design Thinking

The obvious answer to a problem is not necessarily the correct answer. Research not only saves money, but can reap huge, systemic rewards.

Designing versus doing

Tue, Oct 14 in Design Thinking

Fred Collopy discusses the difference between designing and doing, and why you'd choose one over the other.

Designing with patterns: Lessons from Yahoo! and Comcast

Designing with patterns: Lessons from Yahoo! and Comcast

Mon, Mar 17 in Conferences, Design Thinking, Information Architecture, Interaction Design

Come hear Christian Crumlish and I share what we’ve learned, what works, and what we will never ever do again at Comcast and Yahoo!

EightShapes announces UX deliverables workshop in August

EightShapes announces UX deliverables workshop in August

Thu, Jun 19 in Conferences

Dan Brown and Nathan Curtis announce a UX deliverables workshop in Washington, DC in August.

Evaluating experience design

Evaluating experience design

Mon, Feb 21 in Experience, Metrics & Validation

Evaluate the design of any kind of experience - online or off - using five, universal facets that describe the entirety of an experience.

Experience design at the brink of infinity

Tue, Feb 22 in Experience

We need a better understanding of experience, clear definitions and models that apply to any experience, independent of media or interface.

Fancast officially launches

Fancast officially launches

Thu, Jan 10 in Featured Projects, Information Architecture, Interaction Design

We've finally launched Fancast, and the response has been fantastic.

Fantastic case study on ATM design

Thu, Jun 5 in Design Thinking, Interaction Design

Holger Struppek writes a fantastic case study on the new interface design for Wells Fargo ATMs for 'Physical Interface'.

Growing up online in super cities

Tue, Jun 3 in Experience

A Frontline report on "Growing up online" and Wurman's 19.20.21 project highlight the huge changes we'll face in the future.

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