Experience posts

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Weekly usability tests, Nielsen talks about Tivo

Tue, Jul 29 in Design Thinking, Experience, Validation

Nielsen shares how frequent usability tests keep you usability focused. I want to know how you keep yourself experience focused.

A sample 'Only' statement for the I.A. Institute

A sample 'Only' statement for the I.A. Institute

Thu, Jun 12 in Design Thinking, Experience, Information Architecture, Validation

A look at how to put an Only statement together, as well as how it works using the I.A. Institute as an example.

The 'Only' statement: focus on your project's key goals

The 'Only' statement: focus on your project's key goals

Thu, Jun 5 in Design Thinking, Experience, Information Architecture, Validation

An Only statement keeps your team focused on a project's main goal and audience as well as what makes your project special.

Growing up online in super cities

Tue, Jun 3 in Experience

A Frontline report on "Growing up online" and Wurman's 19.20.21 project highlight the huge changes we'll face in the future.

David Armano interviews Bruce Nussbaum

Mon, Jun 2 in Design Thinking, Experience

David Armano of Crtical Mass catches Business Week's Bruce Nussbaum for a great interview about design and innovation.

How important is the polite fiction of secrecy?

Fri, May 2 in Experience

I'm wondering how important is secrecy to the people who operate at our cultural borders. Does it really matter?

Some thoughts about Twitter

Wed, Apr 16 in Experience

Random thoughts about Twitter as an ad hoc social platform, intimacy, the relative nature of phatic communication, and forgetting.

“...quite delighted by small gorillas...”

“...quite delighted by small gorillas...”

Mon, Mar 17 in Design Thinking, Experience, Interaction Design

Shouldn't everyone notice your wonderful design? The better question is shouldn't your design leave everyone better off?

Defining the user’s mental model: three factors that drive experience

Defining the user’s mental model: three factors that drive experience

Wed, Feb 23 in Experience

Before a user will participate in an event, three factors guide their participation: goals, actions, and expectations.

Experience design at the brink of infinity

Tue, Feb 22 in Experience

We need a better understanding of experience, clear definitions and models that apply to any experience, independent of media or interface.

Personal information spaces, diagram by Dan Brown

Tue, Feb 22 in Experience, Information Architecture, Interaction Design

Dan Brown provides a fantastic diagram that fuses Vanderwal's personal infocloud with a holistic view of interactions and mental models.

Evaluating experience design

Evaluating experience design

Mon, Feb 21 in Experience, Validation

Evaluate the design of any kind of experience - online or off - using five, universal facets that describe the entirety of an experience.

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